Gets an SMPTEE effect.
Syntax |
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result = GetQTSMPTEEffect( ID ) |
Parameters |
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ID |
ID of SMPTE effect (see the following table) |
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Return Value |
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|---|---|---|
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Result |
The selected SMPTE effect. |
|
ID | Type | Effect |
|---|---|---|
1 |
Wipe |
Slide horizontal |
2 |
Wipe |
Slide vertical |
3 |
Wipe |
Top left |
4 |
Wipe |
Top right |
5 |
Wipe |
Bottom right |
6 |
Wipe |
Bottom left |
7 |
Wipe |
Four corner |
8 |
Wipe |
Four box |
21 |
Wipe |
Barn vertical |
22 |
Wipe |
Barn horizontal |
23 |
Wipe |
Top center |
24 |
Wipe |
Right center |
25 |
Wipe |
Bottom center |
26 |
Wipe |
Left center |
41 |
Wipe |
Diagonal left down |
42 |
Wipe |
Diagonal right down |
43 |
Wipe |
Vertical bow tie |
44 |
Wipe |
Horizontal bow tie |
45 |
Wipe |
Diagonal left out |
46 |
Wipe |
Diagonal right out |
47 |
Wipe |
Diagonal cross |
48 |
Wipe |
Diagonal box |
61 |
Wipe |
Filled V |
62 |
Wipe |
Filled V right |
63 |
Wipe |
Filled V bottom |
64 |
Wipe |
Filled V left |
65 |
Wipe |
Hollow V |
66 |
Wipe |
Hollow V right |
67 |
Wipe |
Hollow V bottom |
68 |
Wipe |
Hollow V left |
71 |
Wipe |
Vertical zig zag |
72 |
Wipe |
Horizontal zig zag |
73 |
Wipe |
Vertical barn zig zag |
74 |
Wipe |
Horizontal barn zig zag |
501 |
Wipe |
Random wipe -- one of the 34 SMPTE wipe effects is chosen at random |
101 |
Iris |
Rectangle |
102 |
Iris |
Diamond |
103 |
Iris |
Triangle |
104 |
Iris |
Triangle right |
105 |
Iris |
Triangle upside down |
106 |
Iris |
Triangle left |
107 |
Iris |
Arrowhead |
108 |
Iris |
Arrowhead right |
109 |
Iris |
Arrowhead upside down |
110 |
Iris |
Arrowhead left |
111 |
Iris |
Pentagon |
112 |
Iris |
Pentagon upside down |
113 |
Iris |
Hexagon |
114 |
Iris |
Hexagon side |
119 |
Iris |
Circle |
120 |
Iris |
Oval |
121 |
Iris |
Oval side |
122 |
Iris |
Cat eye |
123 |
Iris |
Cat eye slide |
124 |
Iris |
Round rect |
125 |
Iris |
Round rect side |
127 |
Iris |
4 point star |
128 |
Iris |
5 point star |
129 |
Iris |
6 point star |
130 |
Iris |
Heart |
131 |
Iris |
Keyhole |
502 |
Iris |
Random iris -- one of the 26 SMPTE iris effects is chosen at random |
201 |
Radial |
Rotating top |
202 |
Radial |
Rotating right |
203 |
Radial |
Rotating bottom |
204 |
Radial |
Rotating left |
205 |
Radial |
Rotating top bottom |
206 |
Radial |
Rotating left right |
207 |
Radial |
Rotating quadrant |
211 |
Radial |
Top to bottom 180º |
212 |
Radial |
Right to left 180º |
213 |
Radial |
Top to bottom 90º |
214 |
Radial |
Right to left 90º |
221 |
Radial |
Top 180º |
222 |
Radial |
Right 180º |
223 |
Radial |
Bottom 180º |
224 |
Radial |
Left 180º |
225 |
Radial |
Counter rotating top bottom |
226 |
Radial |
Counter rotating left right |
227 |
Radial |
Double rotating top bottom |
228 |
Radial |
Double rotating left right |
231 |
Radial |
V Open top |
232 |
Radial |
V Open right |
233 |
Radial |
V Open bottom |
234 |
Radial |
V Open left |
235 |
Radial |
V Open top bottom |
236 |
Radial |
V Open left right |
241 |
Radial |
Rotating top left |
242 |
Radial |
Rotating bottom left |
243 |
Radial |
Rotating bottom right |
244 |
Radial |
Rotating top right |
245 |
Radial |
Rotating top left bottom right |
246 |
Radial |
Rotating bottom left top right |
251 |
Radial |
Rotating top left right |
252 |
Radial |
Rotating left top bottom |
253 |
Radial |
Rotating bottom left right |
254 |
Radial |
Rotating right top bottom |
261 |
Radial |
Rotating double center right |
262 |
Radial |
Rotating double center top |
263 |
Radial |
Rotating double center top bottom |
264 |
Radial |
Rotating double center left right |
503 |
Radial |
Random radial -- one of the 39 SMPTE radial effects is chosen at random |
301 |
Matrix |
Horizontal matrix |
302 |
Matrix |
Vertical matrix |
303 |
Matrix |
Top left diagonal matrix |
304 |
Matrix |
Top right diagonal matrix |
305 |
Matrix |
Bottom right diagonal matrix |
306 |
Matrix |
Bottom left diagonal matrix |
310 |
Matrix |
Clockwise top left matrix |
311 |
Matrix |
Clockwise top right matrix |
312 |
Matrix |
Clockwise bottom right matrix |
313 |
Matrix |
Clockwise bottom left matrix |
314 |
Matrix |
Counterclockwise top left matrix |
315 |
Matrix |
Counterclockwise top right matrix |
316 |
Matrix |
Counterclockwise bottom right matrix |
317 |
Matrix |
Counterclockwise bottom left matrix |
320 |
Matrix |
Vertical start top matrix |
321 |
Matrix |
Vertical start bottom matrix |
322 |
Matrix |
Vertical start top opposite matrix |
323 |
Matrix |
Vertical start left matrix |
324 |
Matrix |
Horizontal start left matrix |
325 |
Matrix |
Horizontal start right matrix |
326 |
Matrix |
Horizontal start left opposite |
327 |
Matrix |
Horizontal start right opposite matrix |
328 |
Matrix |
Double diagonal top right matrix |
329 |
Matrix |
Double diagonal bottom right matrix |
340 |
Matrix |
Double spiral top matrix |
341 |
Matrix |
Double spiral bottom matrix |
342 |
Matrix |
Double spiral left matrix |
343 |
Matrix |
Double spiral right matrix |
344 |
Matrix |
Quad spiral vertical matrix |
345 |
Matrix |
Quad spiral horizontal matrix |
350 |
Matrix |
Vertical waterfall left matrix |
351 |
Matrix |
Vertical waterfall right matrix |
352 |
Matrix |
Horizontal waterfall left matrix |
353 |
Matrix |
Horizontal waterfall right matrix |
504 |
Matrix |
Random matrix -- one of the 34 SMPTE matrix effects is chosen at random |
409 |
|
Random effect -- one of the 133 SMPTE effects is chosen at random |
Example
See the example for QTVideoTrack.
See Also
GetQTCrossFadeEffect function; QTEffect, QTEffectSequence, QTTrack, QTVideoTrack classes.